Ben Houge
Ben Houge is an internationally active American composer and audio designer. He has worked on many projects, including composing music and designing audio for video games since 1996. Much of his work employs computers to make decisions and generate sound, and he has incorporated ideas from his experience in digital media into compositions for live performance. He is currently working out of Shanghai, China.
Video Game Compositions
- Tom Clancy's EndWar (February 2005-August 2008), Ubisoft
- Brothers in Arms: Road to Hill 30 (August 2004-February 2005), Ubisoft
- Mythica (August 2003-February 2004), Microsoft Game Studios (Canceled)
- Hoyle Casino Empire (2002), Sierra Entertainment, Inc.
- Half-Life (PlayStation 2 version) (2001), Sierra Entertainment, Inc
- Jonny Drama (March 1999-July 2001), Sierra Entertainment, Inc. (Canceled)
- Arcanum: Of Steamworks and Magick Obscura (2001), Sierra On-Line, Inc.
- Half-Life: Blue Shift (2001), Sierra On-Line, Inc.
- Ground Control (2000), Sierra On-Line, Inc.
- Gabriel Knight 3: Blood of the Sacred, Blood of the Damned (1999), Sierra On-Line, Inc.
- Half-Life: Opposing Force (1999), Sierra On-Line, Inc.
- SWAT 3: Close Quarters Battle (1999), Sierra On-Line, Inc.
- King's Quest: Mask of Eternity (1998), Sierra On-Line, Inc.
- Leisure Suit Larry's Casino (1998), Sierra On-Line, Inc.
- Leisure Suit Larry: Love for Sail! (1996), Sierra On-Line, Inc.[1]
References
- ^ Ben Houge. "Games". http://www.benhouge.com/games.html. Retrieved 2009-09-10.
External links
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